I watched their cartoon, & while I understand the attempt to inject fun & creativity, I personally didn't find it amusing. It raises questions about how seriously their intended audience will take the project, especially considering the substantial drop from 11k to 2.5k views from ep1 to ep2, indicating a significant level of disappointment.
However, there are aspects I appreciate about this project, such as their low-cost marketing products like their board game & the concept of the cartoon. With better execution, these could serve as effective marketing tools for sure. On the flip side, I strongly disagree with the revenue forecast that projects a jump from $12.9 million to $113 million in one year. Given their two-year presence and modest following on social media (8k X followers & 3k on YouTube), there's insufficient evidence to support such a rapid revenue increase.
While they have laid some solid groundwork and have promising tools & ideas, the overall impression from myself leans more towards a meme-like project rather than one to be taken extremely seriously. It seems there might be a desire for a more serious image, but the execution may not fully align with that goal. Show Less