Their game actually allows you to have a free test/demo, and I managed to experience how it was like to play the game, without even having the NFTs. The experience is quite pleasant, and brings me around on a rally-stage track. The full gameplay experience, however, is only unlocked with their NFT car, such as PvP, car levelling and parts management. It didnt really feel like I was driving a rally car, and I would have appreciated being able to have a first person camera angle instead of third person.

The native token, $K4R acts as a payment currency for players to purchase game assets and in-game actions. They also have an in-game token, $BRL for players to farm in-game. Following a similar dual token economy and NFT access like Axie Infinity, the similar concern would be if the floor prices of their NFTs surge (which is a good thing for the project) discourages or prevents players from accessing the game.

I would have wished to see that there are larger percentages of allocation for game rewards, as a game should prioritise their emissions reward rather than having a similar amount allocated for their sales and liquidity. Team cliff and 2 year vesting is healthy. Show Less

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