LB1Y

To many fails to be positive about the Technology

Sorry, but I don't understand the reason to build two games, first in UE4 and then attempt to replicate it in UE5. This engine involves a different way of building, with more features and better designs. Simply copying the first game into the other won't make it look better; at best, it might run a little bit faster. However, it won't be an easy process.

But for me the biggest mistake is the use of the Blockchain technology they sellected. Their NFTs will be on Ethereum and their tokens will be on Polygon. I think its a bad move to have this split and having your NFTs on ethereum doesnt add anything but very high gas fees and slow transactions.

If the game would be a hit, like for example Diablo has 307k players are online everyday, They will be buying and selling items, resources, potions ect. But if we assume to do 1 buy and sell per day, (if it are less items your gamers feel like they don't make any process so your gameplay will be the killer) then you already have 60% of the current daily transactions on ETH. that chain isnt able to handle that kind of transaction load at this point.

Yes ETH will improve but that is outside your control so you are depending on others to make the system work, i think its a bad deal. Specially if your tokens are already on Polygon, why not put your NFTs there too. Show Less

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