Artyfact state they put the gaming experience of users ahead of earnings which from the graphics on their demo looks to be true. These are some of the best I have seen from P2E games especially when compared to the likes of its competitors like Sandbox and Decentraland.

With any business I think revenue streams are most important and in crypto a lot of projects lose sight of this by just focusing too much on their own token. Artyfact has identified various avenues as a way to encourage players to spend money and not just focus on earning it. They estimate their addressable market to be more than $11 trillion which does seem a bit extreme to me though.

The tokenomics from a quick look appears to be reasonable apart from the 12 month cliff of the team, as I usually like to see longer + for a game as grand as this I would advise having a bigger marketing allocation than 13%. Overall on first impressions this looks like a game that myself + some of my friends would definitely play. Show Less

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